Fourth-grade students in Ms. Doroodchi’s math class at Beck Elementary were recently given the challenge of creating instructional videos for their peers and future fourth graders. With their recent studies on division and understanding remainders, the problem-solving block transformed into a time of creating and explaining their thinking. To say they were excited about the task would be an understatement.
Visualizing Math Problems With AWW
Initially, students worked in groups and were tasked with writing and solving original word problems that would require the use of their division skills. The group captain was responsible for composing the word problem, while other group members solved the problem and analyzed the remainder.
In preparation for making the instructional video, students were introduced to Aww App. The digital whiteboard allowed students the opportunity to practice solving problems on their Chromebook. The first day students spent time simply exploring Aww App and the available tools.
The initial problems solved were generated by the teacher and students used applicable tools to solve the problem and justify their thinking. Aww App provides students with the ability to add text, images, and their own annotations with drawing and shape tools. Students utilized different tools throughout their exploration depending on need.
Making Instructional Math Videos with Screencastify
Screencastify was used to create the final recording of their instructional video. Used in conjunction with Aww App, students were able to share their word problem and show the steps necessary for solving the problem all while explaining and justifying themselves verbally along the way. Sophia was especially excited about the project saying:
“I love how easy it is to record and share. Instead of sharing your work in front of the class with your math journal, you have your work ready to be shown on the big screen”.
This project provided students with the opportunity to demonstrate several ISTE Standards for Students. The empowered learner “leverages technology to take an active role in choosing, achieving and demonstrating competency in their learning goals”. Additionally, the creative and global communicator strands were addressed as students published content for an intended audience and collaborated within groups in their classroom.